Last week after the Dice Fight, in Aftermath, some questions arose about team building so this week I am going to look at team building, as for some it is one of the greatest struggles when it comes to preparing for games. Hopefully many of you will benefit from some of the resources, and points made here on in. I'm going to start with laying out some bullet points. Win Conditions Power Cards Ramp & Churn Fixing Control Cost Synergy Card Stat's Before we dive in a bit deeper, I will start by saying that I normally keep some boxes with a pool of cards I like playing with, and a select number of dice to go with those cards. This not only saves time but these are battle tested cards and are generally the best in their set. This pool is for the most part made up of ccm00007's Essentials List , I separate these into 3 piles. Modern Golden BAC's Once I know the format I remove any cards that are banned, then I split down further depending on forma...
A look at Dice Masters with TheAngryViking